Blood on the Trail

£8.00

The road is a dangerous place. Out in the wilds, it's only a matter of time before you have to circle the wagons and put up a fight.

*Blood on the Trail* makes travel an exciting part of your campaign again and fleshes out your fearful fantasy setting. It gives you a set of easy-to-use travel mechanics to add to your adventure, and three different and increasingly dangerous highwaymen to encounter out in the wilds -- each of them a real threat, with a clear personality and backstory. It's ready to pick up and play.

It takes inspiration from legends like Robin Hood, the Westerns that I used to watch every weekend as a kid, and also from our generous patrons.

Following the successful Kickstarter campaign, this edition is a wagonful of wonders:

  • New travel rules and mechanics such as a table of complications that you face on the road Plenty of adventure hooks to bring story, stress and gore to journeying

  • A host of NPCs to expand the adventure and flesh out your party if you're low on numbers

  • Over 30 new magical items and weapons for you to treasure

  • Three adventures against different and increasingly dangerous Knights of the Road: the smouldering Black Thorn, Captain Green and his Wet Bandits, and the legendary Robin Bloodbreast. Each one has a history, warning signs, stat blocks and tactics to help you as DM

  • Plus, you have the option of playing as the bandits yourself.

  • JPEG battlemaps from "Snowy's Maps"

  • Readaloud descriptions and worldbuilding to cut down on prep and flesh-out your setting. Plus, links to other adventures from GreedyGorgonPress.

Add To Cart

The road is a dangerous place. Out in the wilds, it's only a matter of time before you have to circle the wagons and put up a fight.

*Blood on the Trail* makes travel an exciting part of your campaign again and fleshes out your fearful fantasy setting. It gives you a set of easy-to-use travel mechanics to add to your adventure, and three different and increasingly dangerous highwaymen to encounter out in the wilds -- each of them a real threat, with a clear personality and backstory. It's ready to pick up and play.

It takes inspiration from legends like Robin Hood, the Westerns that I used to watch every weekend as a kid, and also from our generous patrons.

Following the successful Kickstarter campaign, this edition is a wagonful of wonders:

  • New travel rules and mechanics such as a table of complications that you face on the road Plenty of adventure hooks to bring story, stress and gore to journeying

  • A host of NPCs to expand the adventure and flesh out your party if you're low on numbers

  • Over 30 new magical items and weapons for you to treasure

  • Three adventures against different and increasingly dangerous Knights of the Road: the smouldering Black Thorn, Captain Green and his Wet Bandits, and the legendary Robin Bloodbreast. Each one has a history, warning signs, stat blocks and tactics to help you as DM

  • Plus, you have the option of playing as the bandits yourself.

  • JPEG battlemaps from "Snowy's Maps"

  • Readaloud descriptions and worldbuilding to cut down on prep and flesh-out your setting. Plus, links to other adventures from GreedyGorgonPress.

The road is a dangerous place. Out in the wilds, it's only a matter of time before you have to circle the wagons and put up a fight.

*Blood on the Trail* makes travel an exciting part of your campaign again and fleshes out your fearful fantasy setting. It gives you a set of easy-to-use travel mechanics to add to your adventure, and three different and increasingly dangerous highwaymen to encounter out in the wilds -- each of them a real threat, with a clear personality and backstory. It's ready to pick up and play.

It takes inspiration from legends like Robin Hood, the Westerns that I used to watch every weekend as a kid, and also from our generous patrons.

Following the successful Kickstarter campaign, this edition is a wagonful of wonders:

  • New travel rules and mechanics such as a table of complications that you face on the road Plenty of adventure hooks to bring story, stress and gore to journeying

  • A host of NPCs to expand the adventure and flesh out your party if you're low on numbers

  • Over 30 new magical items and weapons for you to treasure

  • Three adventures against different and increasingly dangerous Knights of the Road: the smouldering Black Thorn, Captain Green and his Wet Bandits, and the legendary Robin Bloodbreast. Each one has a history, warning signs, stat blocks and tactics to help you as DM

  • Plus, you have the option of playing as the bandits yourself.

  • JPEG battlemaps from "Snowy's Maps"

  • Readaloud descriptions and worldbuilding to cut down on prep and flesh-out your setting. Plus, links to other adventures from GreedyGorgonPress.